

Clowns asking for money = creepy Flash game developers asking for money = creepy. They naturally assume that they are just part of the show. The customer doesn't know the clown is starving. It is like the clown at the circus asking you to pay after you already paid an entrance fee. Lack of trust in the game developer: When the developer asks directly for money, the customers runs away.Currently Flash portals are quite open, but these behaviors are beginning to creep into practices of some like Addicting Games and MiniClip. Though well intentioned, editorial efforts typically results in a reduction of consumer choice, an elimination of innovative outliers and a suppression of disruptive business models. Dominant aggregators often apply effective pressure to developers to make what the aggregators desire and in turn disconnect developers from the real needs of the customers. The terminology is 'portfolio management' or 'selecting titles that match our audience'. Dominant aggregators exercise editorial control.Some may provide brief burst of joy, but this just reinforces the appeal of the portal.

Little long term love for the game: Games are treated as disposable moments in the broader experience of wasting an evening surfing a game portal.Players fall in love with the portal: Players start thinking of Addicting Games or Newgrounds as a go to source of entertainment, not NinjaKiwi or Sean Cooper.
